Skip to main content

fordumpa-obs

source

Types


fort-elec-switch

fort-elec-switch: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
l-bolt: lightning-control
notify-actor: entity-actor
tank-actor: entity-actor
switch-group: pointer
switch-group-count: int32
Methods
idle: unknown
play-hint: unknown
die: unknown

fort-fence

fort-fence: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
anim: spool-anim
exit-anim: basic
loading?: symbol
tank: handle
Methods
idle: unknown
breaking: unknown
fort-fence-method-22(obj: fort-fence) => nonesource
fort-fence-method-23(obj: fort-fence) => nonesource

fort-fence-a

fort-fence-a: fort-fencesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
anim: spool-anim
exit-anim: basic
loading?: symbol
tank: handle

fort-fence-b

fort-fence-b: fort-fencesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
anim: spool-anim
exit-anim: basic
loading?: symbol
tank: handle

fordumpa-part

source

Types


fordumpa-part

fordumpa-part: part-spawnersource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
part: sparticle-launch-control
sound: ambient-sound
mode: pointer
enable: symbol
radius: meters
world-sphere: sphere

fordumpa-texture

source

Functions


set-roboscreen-alpha!

set-roboscreen-alpha!(arg0: float) => nonesource

Variables


*fortress-pris-texture-anim-array*

*fortress-pris-texture-anim-array*: texture-anim-arraysource

*fortress-warp-texture-anim-array*

*fortress-warp-texture-anim-array*: texture-anim-arraysource

fordumpb-obs

source

Types


fort-conveyor

fort-conveyor: conveyorsource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
speed: float
belt-radius: float
pull-y-threshold: float
speed-mult-array: array
speed-mult-array-len: int8
sections: conveyor-section-array
leading: plane
collide-bounds: sphere

fort-plat-orbit

fort-plat-orbit: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
sync: sync-linear
Methods
idle: unknown

fort-plat-shuttle

fort-plat-shuttle: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
next-spawn-time: time-frame
sync: sync-linear
Methods
dormant: unknown
idle: unknown
fort-plat-shuttle-method-22(obj: fort-plat-shuttle) => symbolsource

fort-plat-shuttle-plat

fort-plat-shuttle-plat: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
path-pos: float
path-speed: float
Methods
idle: unknown

Functions


fort-plat-shuttle-plat-init-by-other

fort-plat-shuttle-plat-init-by-other(arg0: float) => nonesource

fordumpb-part

source

Types


fordumpb-part

fordumpb-part: part-spawnersource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
part: sparticle-launch-control
sound: ambient-sound
mode: pointer
enable: symbol
radius: meters
world-sphere: sphere

fordumpc-obs

source

Types


fort-dump-bomb-a

fort-dump-bomb-a: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
Methods
idle: unknown
die: unknown

fort-missile

fort-missile: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
part-doom: sparticle-launch-control
hud: handle
door-actor: entity-actor
tank-actor: entity-actor
bomb: handle
bomb-count: uint32
attack-id: uint32
explosion-sound-id: uint32
alarm-sound-id: uint32
Methods
idle: unknown
targets-active: unknown
missile-countdown: unknown
die: unknown
dormant: unknown

fort-missile-target

fort-missile-target: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
part-mat: matrix
sound-id: uint32
Methods
idle: unknown
die: unknown

Functions


fort-missile-target-init-by-other

fort-missile-target-init-by-other(arg0: vector, arg1: vector) => nonesource

Variables


*fort-missile-target-exploder-params*

*fort-missile-target-exploder-params*: joint-exploder-static-paramssource

fordumpc-part

source

Types


fordumpc-part

fordumpc-part: part-spawnersource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
part: sparticle-launch-control
sound: ambient-sound
mode: pointer
enable: symbol
radius: meters
world-sphere: sphere

fort-robotank-turret

source

Types


fort-roboscreen

fort-roboscreen: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
anim-frame: float
transition: float
gui-id-1: sound-id
gui-id-2: sound-id
Methods
idle: unknown
active: unknown
deactive: unknown
die: unknown
fort-roboscreen-method-24(obj: fort-roboscreen) => nonesource

fort-robotank-reticle

fort-robotank-reticle: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
shadow-jmod: joint-mod
sight-jmod: joint-mod
ring-jmod: joint-mod
ring-timer: time-frame
sight-scale: vector
collide-dist: float
Methods
idle: unknown
lock: unknown

fort-robotank-shot

fort-robotank-shot: guard-shotsource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
starting-pos: vector
starting-dir: vector
target-pos: vector
base-target-pos: vector
pre-move-transv: vector
timeout: time-frame
spawn-time: time-frame
options: projectile-options
last-target: handle
notify-handle: handle
owner-handle: handle
ignore-handle: handle
update-velocity: function
move: function
pick-target: function
max-speed: float
old-dist: float
old-dist-count: int32
hits: int32
max-hits: int32
tween: float
attack-mode: symbol
attack-id: uint32
damage: float
charge-level: float
sound-id: sound-id
stop-speed: meters
invinc-time: time-frame
hit-actor?: symbol
tail-pos: vector

fort-robotank-turret

fort-robotank-turret: process-focusablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
focus-status: focus-status
los: los-control
reticle: handle
screen: handle
tank-quat: quaternion
tank-quat-vibe-only: quaternion
rotate-quat: quaternion
rotate-rate: float
rotate-mult: float
shot-range: float
fov-mult: float
offset: vector
sight-pos: vector
firing-sight-pos: vector
aim-pos: vector
aim-pos-2: vector
aim-pos-1: vector
gun-timer: time-frame
gun-elev-jmod: joint-mod-set-local
gun-elev: float
gun-elev-cam: float
gun-joint-l: int32
gun-joint-r: int32
gun-spread: float
gun-index: int32
flags: uint16
turn-sound-id: uint32
Methods
idle: unknown
ready: unknown
fire: unknown
die: unknown
fort-robotank-turret-method-31(obj: fort-robotank-turret, arg0: vector, arg1: vector) => nonesource
fort-robotank-turret-method-32(obj: fort-robotank-turret, arg0: inline-array) => pointersource
fort-robotank-turret-method-33(obj: fort-robotank-turret) => nonesource
fort-robotank-turret-method-34(obj: fort-robotank-turret, arg0: vector, arg1: float) => symbolsource

Functions


fort-roboscreen-init-by-other

fort-roboscreen-init-by-other(arg0: vector, arg1: quaternion, arg2: entity-actor) => nonesource

fort-robotank-reticle-handler

fort-robotank-reticle-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

fort-robotank-reticle-init-by-other

fort-robotank-reticle-init-by-other(arg0: vector) => nonesource

fort-robotank-reticle-post

fort-robotank-reticle-post() => nonesource

fort-robotank-turret-init-by-other

fort-robotank-turret-init-by-other(arg0: vector, arg1: quaternion, arg2: vector, arg3: float) => nonesource

robotank-turret-handler

robotank-turret-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

turret-post

turret-post() => nonesource

fort-robotank

source

Types


fort-robotank

fort-robotank: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape-moving
barrel-part: sparticle-launch-control
roller-jmod: joint-mod
vibe-jmod: joint-mod
tread: fort-robotank-tread-info
path-info: fort-robotank-path-info-array
segment-table: inline-array
flags: uint16
pov-cam-offset: vector
turret: handle
no-collision-timer: time-frame
buzz-timer: time-frame
player-u: float
player-prev-u: float
roller-spin-rate: float
engine-vibe-rate: float
engine-vibe-amp: float
attack-id: uint32
path-index: int32
path-count: int32
continue-index: int32
idle-sound: ambient-sound
barrel-sound: ambient-sound
Methods
idle: unknown
turning: unknown
moving: unknown
pause: unknown
die: unknown
fort-robotank-method-25(obj: fort-robotank) => event-message-blocksource
fort-robotank-method-26(obj: fort-robotank, arg0: int, arg1: float, arg2: float) => symbolsource
fort-robotank-method-27(obj: fort-robotank) => nonesource

fort-robotank-path-info

fort-robotank-path-info: structuresource
Fields
path: path-control
dir: vector
u: float
du: float
du-final: float
prev-u: float
max-speed: float
dist: float
dir-y-angle: float
start-y-angle: float

fort-robotank-path-info-array

fort-robotank-path-info-array: inline-array-classsource
Fields
type: type
length: int32
allocated-length: int32
_data: uint8
data: fort-robotank-path-info

fort-robotank-segment

fort-robotank-segment: structuresource
Fields
flags: uint16
max-speed: float
next-segment: int32
next-segment-start: float
event-count: int32
event-tbl: inline-array

fort-robotank-segment-event

fort-robotank-segment-event: structuresource
Fields
source: handle
event-type: symbol
actor: string
pos-norm: float
param-obj: object
param-func: function
param-sym: symbol

fort-robotank-tread-info

fort-robotank-tread-info: structuresource
Fields
wheel: fort-robotank-wheel-info
texture: texture-anim
locator-joint: int32
pos: vector

fort-robotank-wheel-info

fort-robotank-wheel-info: structuresource
Fields
jmod: joint-mod-spinner
radius: float

Functions


fort-robotank-handler

fort-robotank-handler(arg0: process, arg1: int, arg2: symbol, arg3: event-message-block) => objectsource

fort-robotank-post

fort-robotank-post() => nonesource

Variables


*fort-robotank-1-segment-table*

*fort-robotank-1-segment-table*: inline-arraysource

*fort-robotank-2-segment-table*

*fort-robotank-2-segment-table*: inline-arraysource