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Types


city-slums-transport-info

city-slums-transport-info: structuresource
Fields
id: uint32
spawned: basic
plane-pos: vector
plane-quat: quaternion
t-pos: vector
t-quat: quaternion
num-guard: uint32

seal-of-mar

seal-of-mar: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
attach-object: uint64
scale: float
trans-y: float
Methods
idle: unknown
die: unknown
seal-of-mar-method-22(obj: seal-of-mar) => nonesource
seal-of-mar-method-23(obj: seal-of-mar) => nonesource

Functions


seal-of-mar-init-by-other

seal-of-mar-init-by-other(arg0: vector, arg1: vector, arg2: vector) => nonesource

seal-of-mar-spawn

seal-of-mar-spawn(arg0: task-manager, arg1: vector, arg2: vector, arg3: vector) => pointersource

Variables


*city-slums-transport-info*

*city-slums-transport-info*: arraysource