Variables
*jak1-full-game*: unknownsource
*jak1-territory*: unknownsource
Types
bind-assignment-info: structuresource
process-tree: basicsource
Fields
type: type
name: basic
mask: process-mask
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
Methods
activate(obj: process, dest: process-tree, name: basic, stack-top: pointer) => process-treesource
Activate a process! Put it on the given active tree and set up the main thread.