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Font Color Tables

This page contains the font color table for each game. This table and the enum is defined in font-h.gc. It includes the color index (used for the L format command, e.g. ~3L will set the color to the one with index 3), the color name (used in the font-color enum) - whose value matches the index - and an example of how it looks like. Note that the table does not include alpha/transparency, it is shown here as pre-multiplied with the RGB values.

info

Some of these colors are modified at runtime. For example, credits in Jak 1 is altered when rendering the staff titles. These tables only reflect the initial values.

Jak & Daxter

IndexNameColor0default1white2transparent3red4orange5yellow6green7blue8cyan9pink10menu-selected11menu-selected-parent12menu13menu-parent14menu-func-bad15menu-flag-on16menu-flag-on-parent17menu-flag-off18menu-flag-off-parent19menu-invalid20flat-yellow21progress-memcard22pad-back23pad-shine24pad-square25pad-circle26pad-triangle27pad-x28progress-blue29progress-yellow30progress-selected31progress-percent32credits33red-reverse34red-obverse

Jak II

IndexNameColor0default1white2transparent3red4orange5yellow6green7blue8cyan9pink10menu-selected11menu-selected-parent12menu13menu-parent14menu-func-bad15menu-flag-on16menu-flag-on-parent17menu-flag-off18menu-flag-off-parent19menu-invalid20flat-yellow21font-color-2122pad-back23pad-shine24pad-square25pad-circle26pad-triangle27pad-x28progress-old-blue29progress-old-yellow30progress-old-selected31progress-old-percent32progress33progress-selected34progress-force-selected35progress-option-off36font-color-3637credits-staff-title138credits-staff-title239font-color-39