Development - Feb 2023
Various pictures and videos we took while working on Jak II.
[2023-02-05] Initial zoomer functionality
[2023-02-05] Zoomer mods, of course
[2023-02-05] No, Jak 2 is not done.
[2023-02-06]
[2023-02-07] "I am incredibly surprised that this works considering how annoying this hover-nav and nav-network code was to figure out" -Hat Kid
[2023-02-07] "Nice to see the rescue-vin end trigger being inconsistent as usual" -Vaser
[2023-02-08] Everyone's favorite autoscroller mostly working
[2023-02-08]
[2023-02-10] The final boss fight against metalkor!
[2023-02-10] Zedb0t gets warp gates functional "(kinda)"
[2023-02-11] 3...2...1...
[2023-02-13] "Lurker rescue mission seems to work! Now if only I had the minimap lol" -Hat Kid
[2023-02-18] Hat Kid and water111 get the races working, and port over a memory stats debug tool built for Jak 1 OpenGOAL
[2023-02-19] The debug menu has lots of fun camera settings to play with
[2023-02-19] "The red squares are where the renderer is clearing the alpha of the frame buffer. The alpha in these squares will be used to detect if the depth test passes or fails for a 'probe' draw that happens next." -water111
[2023-02-20] "Obviously some problems, but the effect seems to work. Jak is standing in front of a light there, and it blocks that glow from drawing entirely" -water111
[2023-02-20]
[2023-02-20] "I also think the original VU program has a bug. The brightness of the glow is set by how much green there is inside the red square. If you look on the right border, the red boxes get shifted so they never go offscreen. The green boxes don't. This makes the sprites fade out gradually as they move offscreen. But, the math for upper border is accidentally using the x limit, not the y limit, which is way off screen" -water111
[2023-02-23] Jak's warp gate animation is working finally
[2023-02-24] "The HUD elements actually seem to be aligning rather nicely (ignore the text) even with just the 4x3 settings" -ManDude
[2023-02-25] Debugging sprite-glow alignment
[2023-02-25] Just wait, speedrunners will find a use for this glitch
[2023-02-25] Janky but playable underport centipede section
[2023-02-25] Palace cutscene playing prematurely
[2023-02-28] Playlist of videos from the Feb 2023 Progress Report