The wait is finally over.
One year of progress.
Custom level support has gotten some love and Jak 2 got lots of small graphical improvements/fixes.
Intel macOS support and texture pack management has landed as well as a ton of progress on texture animations in Jak 2.
One of the biggest rewrites we've done in a while has been released, and as usual, work continues on bug fixing and quality-of-life improving Jak 2.
I never know what to say here, we did some things.
Hopefully an easier way to contribute and keep track of what needs translating
Bug fixing for Jak 2 continues and several people are working to improve their areas of interest.
The theme for this month was definitely fixing bugs and that will likely continue for awhile. At this point, basically all missions and side missions function to some degree.
Jak 2 is beginning to really take shape. Decompilation is finally nearing completion with bug fixes and feature additions starting to ramp up.